三件事,服务于"把恒一小奥 KenKen 课作者化为合法 native 工程文件"这条主线
(工程文件本身在 repo 外的 sibling playground,不入此提交):
1. cph-typst: 把 render/ 编译期嵌入二进制,`cargo install` 后开箱即用
- build.rs 把 render/ 拷进 OUT_DIR,剔除 dev 自指符号链接 vendor/local-packages
(否则 include_dir! 无限递归)
- embedded.rs 用 include_dir! 嵌入,运行时按版本解压到 per-user cache dir
(CPH_RENDER_DIR 仍优先作 dev override)
- default_render_dir 不再用编译期 CARGO_MANIFEST_DIR 写死路径
2. cph-check + cph-cli: 实现 Step::Shell 执行器(此前仅占位)
- run_shell_target: 跑 check 门控 → 以工程根为 cwd 执行 shell step,首非零退出即停
- target_is_shell + CLI run_shell_build 路由;`check` 不跑 shell(结构校验只看 lesson)
- compile_targets 只保留含 TypstCompile 的 target,纯 shell target 不走 typst 引擎
- 语义:失败属 build-过程错误,不入 6 类诊断(taxonomy 保持 6,显式拒绝加 ShellStep 码)
3. spec + ADR: 在 Export/Render.lean 钉 shell step 执行语义 prose;
ADR-0013(已实现)、ADR-0014(md/HTML 导出后端方向,Proposed/设计先行,未实现)
测试:全 workspace 42 passed(新增 4 个 shell 执行器测试);lake build 25 jobs 绿。
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
5.5 KiB
ADR 0013: Shell-Step Execution For Tool-Generated Assets
Status
Accepted — and implemented. The Step::Shell escape hatch (introduced
structurally in ADR-0011 but left unimplemented) now has an executor in
cph-check, wired into cph build --target <shell-target>. First real use: the
KenKen interactive boards of the 恒一小奥 lesson, generated by the external
kendoku CLI.
Builds on ADR-0005 (category (b): medium-only information — HTML interactive
behavior, build scripts, npm deps — belongs to the target's build, not the
element) and ADR-0009/0011 (a target is an Artifact produced by an ordered
list of typed Steps; Shell is the escape hatch for steps that resist
declaration). It does not amend them; it fixes the execution semantics of
Shell, which those ADRs left open ("MVP 不实现,先建结构").
Context
Authoring the 恒一小奥 KenKen lesson as a native engineering file surfaced a
concrete category-(b) need. The lesson's interactive teaching apparatus — a
clickable 4×4 KenKen board per problem — is produced by a separate tool
(kendoku, a TypeScript CLI living in the playground: kendoku export <puzzle.json> -o <out.html>). The structured source of truth is the puzzle JSON
(cages / solution / cell-to-cage); the self-contained interactive HTML is a
generated build artifact, exactly ADR-0005's category (b) and ADR-0009's
"third-party archive that runs an external build".
The contract already named this (Step::Shell, Artifact::FileTree), and
cph-model already parsed both, but the engine refused them: there was no step
executor, and cph build only knew how to compile a typst template to a single
PDF. So the lesson's apparatus could be described but not produced through the
same framework.
Three questions about how a shell step runs were genuinely undecided, and
divergent answers would matter (safety, what check means, where failures go).
Decision
A shell step executes the command, in the engineering root, on explicit build
cph build --target <name> for a target whose steps are Shell runs each run
string through the platform shell (sh -c / cmd /C) with the engineering
root as the working directory, so manifests use root-relative paths. cph
executes the declared command and reports the outcome; it does not
assemble or post-process the tool's output — the external tool writes the files
(this is the difference from a TypstCompile step, where the framework owns the
compile).
Arbitrary command execution is opt-in by construction
A shell step is arbitrary code execution, so it must never be a surprise:
- It runs only on an explicit
cph build --target <shell-target>. cph checknever runs shell steps —checkvalidates lesson structure (is the lesson legal?), not the outcome of running an external tool. A shell/file-tree target is also skipped by the check pipeline's typst-compile phase (it is not a typst build).- The CLI prints each command before running it, and streams the tool's output.
A shell step failure is a build-process error, not a lesson diagnostic
A non-zero exit is a failure of the build process, categorically distinct from
the six lesson-legality diagnostics (PartPathMissing, UnknownKind,
MissingContentFile, SchemaViolation, TypstCompile, RenderIgnored). Those
six describe defects in the lesson; a tool that fails to run says nothing about
the lesson's legality.
We deliberately do NOT add a ShellStep diagnostic code. The closed,
spec-pinned taxonomy (Check/Diagnostic.lean, ADR-0010/0012) stays at six. Shell
outcomes are reported by the build-execution layer (exit status + captured
stdout/stderr surfaced by the CLI), keeping the diagnostic vocabulary about
lesson legality only. This is the lighter, constitution-respecting choice
(taxonomy is a pinned divergence point; not every error category belongs in it).
kendoku reachability is left open
How the external tool is invoked (a relative node …/dist/cli.js path, npx kendoku after npm link, or an installed binary on PATH) is not fixed by
the contract — it is a property of a given engineering file's run string and
its host. The 恒一小奥 manifest uses a relative node path as an MVP and its
README documents the prerequisite; a portable convention is left open.
Consequences
- The same framework now produces the apparatus it could previously only
describe:
cph build --target interactivesrunskendokuand writes the 10 interactive boards under the target'sFileTreeroot. The lesson's PDFs (student/teacher) and its interactives all come from one engineering file through one CLI. Step::Shellis no longer a placeholder; its execution semantics are pinned inExport/Render.lean.- The diagnostic taxonomy is unchanged (still six). Build-process failures live outside it.
TypstCompiletargets are unaffected: the PDF path is exactly as before.
Open Questions / Deferred
- Portable tool reachability. A cross-machine convention for locating an
external generator (
npx/PATH/vendored) rather than a host-specific path. FileTreeoutput validation. Whether the checker should verify a shell target actually produced the files itsArtifact::FileTreeoutputsglob declares (currently the tool's exit status is the only signal).- Step animation (GIF) pipeline.
kendoku steps→ headless-Chrome screenshots → ffmpeg is a multi-tool chain; this lesson uses pre-generated static step PNGs instead. Wiring that chain as shell steps is deferred.